
And no, I can't name anything at all that hasn't already been mentioned, with the possible exception of Left 4 Dead 2.Īgreed. This is the biggest fault of the PC as far as I'm concerned. There was a period in the late 80's and early 90's where a bunch of PC games had support for that, but for one reason or another that disappeared (probably in part due to the shift from the serial mouse port to PS/2 and later USB based mice, no matter how many USB/PS/2 mice you connect to one machine, they are used by the system as one device controlling the same pointer, seemed to be easier back in the serial port days to recognize the input from the separate mice and allow split screen in mouse controlled games such as Settlers II), and pretty much only now when 360 gamepads have become the de-facto standard controller for many PC games, it seems to be returning again. Since Skulltag/Zandronum are based on ZDoom, it's possible they also support that, though they are very heavily focused on online multiplayer. ZDoom has (at least it used to have) splitscreen multiplayer (both co-op and competitive), and with that you can play almost every good FPS that's ever been made - Doom/Ultimate Doom, Doom II/Final Doom, Hexen, Heretic and Strife.
